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Dcs f18 carrier landing tips
Dcs f18 carrier landing tips







dcs f18 carrier landing tips

dcs f18 carrier landing tips

The ball in the last 50 feet or so will make it seem you’re going long, but you’re probably not. If you have the AoA right then remember the thrust changes alter your altitude, and the nose pitch over is controlling speed. Use the ball if you can, as in, you are too low add thrust a smidgen, you are too high they easy off it a bit. If you are oscillating the throttle then you might be getting too slow, there’s a ‘trough’ that the engine spooling seems to get into, but it’s not dissimilar to ‘pushing for power’ of a helo, in that in becomes easier to anticipate purely with practice. As a rough guide your VSI is about 700 fpm in the final 10 seconds of the groove. Typically that sort of AoA will be a speed of 130-135 kts depending on weight. Use the flight path marker (FPM) in the bracket as well as the AoA lights, using trim to put it there in the downward and turn ideally.

#Dcs f18 carrier landing tips plus

Set up the TACAN, plus use the Course line, marked as 12 degrees left off from the boat heading.Įssentially that’s the short version, as you’re making an approach triangle of height, speed/angle of attack and distance to go. Like a lot of things in aviation (or anything else really) it’s mainly about preparation and the set-up to make the hard part easier.įor me (not that good or educated a pilot), the goal is the following on a carrier landing:









Dcs f18 carrier landing tips